New build: fix inflated monster world damage numbers from "kill" console command
Run Stat Tracker for GZDoom » Devlog
- GZDoom's "kill" console command deals 1,000,000 damage to each monster regardless of its HP, which artificially inflates the stats on any level where the user invokes it. Ignore this level of damage and use the monster's starting health instead.
Files
runtracker.zip 7.1 kB
Jun 15, 2020
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Run Stat Tracker for GZDoom
Run times and many other stats
Status | Released |
Category | Game mod |
Author | JP LeBreton |
More posts
- New build: total run deaths statSep 11, 2023
- New build: death counter functionalitySep 07, 2023
- New build: a few tiny fixesSep 01, 2020
- New build: various small improvementsJun 28, 2020
- New build: tiny automap UI fixApr 10, 2020
- New build: two fixesMar 16, 2020
- New build: misc stats display, better resolution supportMay 05, 2019
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