New build: death counter functionality


  •  Add functionality, off by default, for tracking player deaths over the course of a single run and displaying each map's death count (only visible if it's >0) in the map completion time stats display. Uses a new local user cvar called "rt_deaths_this_map", which writes to the tracker's data on map exit. This feature is offered experimentally, as several things can probably throw it off, eg opening another map or a different savegame in the middle of a run - if you want an accurate count for the duration of a run, play the maps in order and only quicksave at the start of a map (which seems like the point of tracking "deaths per map" anyway). If anything throws off the counter, you can set rt_deaths_this_map manually from the console.
  • Added a small right side margin offset so that the rightmost stats column doesn't cover up GZDoom's default time display when the automap is up.

Files

doom-runtracker-mod.zip 7 kB
Version 2 Sep 07, 2023

Get Run Stat Tracker for GZDoom

Comments

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Awesome addition, i like to play with the Graveyard mod to have an idea of how many times i die, but this might be better, thanks.