Does this work with the current tfix (the txt file says that it's compatible with new dark but not with which version of it)? I think I've tried everything but I can't get it to work.
Tourism for Thief Gold and Thief 2
A downloadable mod
This mod lets you play through Thief 1 & 2 missions without having to sneak. All AIs are "neutral", which means nobody will bother you... even if you deal damage to them. They'll bark and search if they hear an object drop or see a body, but they'll never suspect you.
All environmental hazards still affect you as normal so don't fall, drown, or trigger any traps!
More on Game Tourism: http://vectorpoem.com/tourism
Unlike an older version of this mod, this version requires the TFix installer for the NewDark patches that allow Thief 1 & 2 to run on modern systems. You can find TFix for each game here:
- Thief 1/Gold: https://www.ttlg.com/forums/showthread.php?t=134733
- Thief 2: https://www.ttlg.com/forums/showthread.php?t=149669
In the USERMODS\ subdirectory created by the TFix installer, create a subdir called "dbmods", and extract this mod's tourism.dml file there. Unlike an older version of this mod, you don't need to worry about overwriting any base game files.
- New build: use a DML instead of replacing DARK.GAMMar 28, 2021
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I'm looking into this now. No ETA on when I'll have a release ready but it is my intent to fix it and release an update that works with NewDark 1.27.
Thank you mate, no need to rush it! Love what you're doing, keep up the great work!
Okay, I've put up a new version of the mod:
Note the new installation instructions. It now uses a DML file, so no more overwriting DARK.GAM required.
Let me know if anything about this doesn't work. Thanks for the heads up!