Build 59: tons of fixes, prototype sector tool
Mr. Friendly » Devlog
- increase collision heights for short items so they're easier to focus
- roll back status for quests that become un-fulfilled, eg dropping an item
fixed spawned-but-invisible crafted item being interactive before you crafted it
special journal page for maps with no monsters eg doom2 map30
made BossBrains taller so they're easier to speak to
fixed crash in maps with no objects or monsters
fixed possible crash with quest screen page index, might also fix an unresponsive UI softlock
first pass help screen
placeholder title pic
prototype "sector tool" that lets you raise and lower floor and ceiling heights
reduce mouse sensitivity in X axis
on non-widescreen resolutions, don't show side HUD icons when other UI is up
add the last few missing vanilla doom object names and descriptions (nonsolid variants of gore objects)
fixed possible DeadLostSoul crash in e2m5
Files
mr-friendly-mod.zip 19 MB
Version 59 Apr 26, 2018
Get Mr. Friendly
Mr. Friendly
Randomly Generated Acts Of Kindness
Status | In development |
Category | Game mod |
Author | JP LeBreton |
Tags | Doom, friendly, mod, nonviolent, tourism |
Languages | English |
More posts
- Build 74: a fix for the major text box breakage introduced by GZDoom 4.11Nov 07, 2023
- Build 73: Small fixes and tiny additionsJan 21, 2021
- Build 72: new tool, new writing, tuning changesMar 14, 2020
- Build 71: rare crash fix and a few new bits of writingJun 11, 2019
- Build 70: new font for Wandering Demon pagesApr 12, 2019
- Build 69: player sprites, new toolsApr 11, 2019
- Build 68: fixes, small HUD enhancementsApr 07, 2019
- Build 67: added brief notes for moddersApr 06, 2019
- Build 66: several fixes, small bits of new contentApr 05, 2019
- Build 65: a few stability and text fixesMar 11, 2019
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