WadSmoosh 1.2
WadSmoosh » Devlog
- Fixed various issues with the ways certain user WADs defined custom skies for Doom 2 levels. New, simpler ZScript-based detection and substitution logic replaces the old ACS-based method.
- Properly detect SIGIL under any of its released names, eg SIGIL_V1_0, SIGIL_V1_1, SIGIL_V1_2, SIGIL_V1_21. Creates a copy in source_wads/ with the expected name of "sigil.wad".
- Fixed episode listing appearing in the smaller GZDoom built-in font instead of main Doom menu font. Thanks TwelveEyes.
When playing a map with a Doom 1 style ExMx name, swap in alternate versions of BRNPOIS and NUKEPOIS that are the correct sizes, in case any user made levels depend on that difference.
- Changed the included graphics (eg menu title, episode names) from 32-bit to 8-bit so they work correctly with palette mods.
- Windows EXE uses latest 32-bit Python 3.7.8.
Files
wadsmoosh-win-linux-mac.zip 17 MB
Version 16 Jul 17, 2020
Get WadSmoosh
WadSmoosh
IWAD merging utility
Status | Released |
Category | Tool |
Author | JP LeBreton |
Tags | Doom, utility |
More posts
- I am ending development and support for WadSmoosh96 days ago
- WadSmoosh 1.41Dec 31, 2023
- WadSmoosh 1.4Dec 26, 2023
- WadSmoosh 1.31Aug 16, 2023
- WadSmoosh 1.3Nov 03, 2020
- WadSmoosh 1.26 (hotfix)Sep 13, 2020
- WadSmoosh 1.25Sep 01, 2020
- WadSmoosh 1.24Aug 06, 2020
- WadSmoosh 1.23Aug 04, 2020
- WadSmoosh 1.22Aug 01, 2020
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