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Devlog
Playscii 9.17.1b - Windows 7 compatibility restored
May 11, 2021
by
JP LeBreton
2
9.17.1b is a new Windows build that should restore compatibility with Windows 7, as it uses Python 3.8 instead of Python 3.9...
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Playscii 9.17.1
January 22, 2021
by
JP LeBreton
2
Fixed: changing a document to a tall character set makes it so you can't pan all the way to the bottom of the document until restarting the application. Updated Windows and macOS builds to Python 3.9...
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Playscii 9.17
November 02, 2020
by
JP LeBreton
2
Added a new "2 color bitmap image" importer that converts to a black and white palette without using foreground-background color swaps. Ideal for producing art that can be exported to plaintext and dr...
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Playscii 9.16.3
September 14, 2020
by
JP LeBreton
ATASCII (Atari 8-bit computer ASCII equivalent) importer and exporter for use in emulators and original hardware. Thanks Steve Boswell for the initial request and patient technical help. A few small d...
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Playscii 9.16.2 - hotfix for image export
February 13, 2020
by
JP LeBreton
This build fixes an error with image exporting from Art Mode that would cause the export to fail and the UI screen to become glitched...
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Playscii 9.16.1 - Wildflowers hotfixes
February 05, 2020
by
JP LeBreton
This build contains a few minor fixes for Wildflowers: Fix some symmetry issues with flower generation. Auto-hide the edit UI when starting wildflowers. Pressing the E key saves the current flower to...
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Playscii 9.16 - Wildflowers
February 02, 2020
by
JP LeBreton
Playscii 9.16 adds a new example application / software toy called Wildflowers. Open it via the Game menu in Game Mode and it will generate a unique, colorful "flower" each day based on the your syste...
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Playscii 9.15
January 12, 2020
by
JP LeBreton
6
New version numbering scheme! This is not a major feature release accounting for 8.235 (?) releases' worth of progress - it's simply because Playscii is now 5 years old and any notion of a 1.0 "it's d...
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Playscii 0.9.14
December 01, 2019
by
JP LeBreton
properly support all numpad key input in numpad on vs off states; treat numpad arrow keys as interchangeable with navigation arrow keys make application a little better behaved when no art is loaded i...
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Playscii 0.9.13
November 25, 2019
by
JP LeBreton
Added @lunlumo_art's "osamu-micro" character set to built-in charsets library. Game Mode: SpriteRenderables should remember their source image's filename just in case it's useful later. Game Mode: tin...
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Playscii 0.9.12
February 19, 2019
by
JP LeBreton
This is a minor release with a few small fixes: - Fix to avoid a crash creating new document directories on Windows due to case-insensitivity. - TXT export: use utf-8 encoding instead of allowing OS d...
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Playscii 0.9.11
October 29, 2018
by
JP LeBreton
1
Art Mode: Give a useful error instead of crashing if user tries to export an image larger than their hardware's max supported texture size. Log the max supported texture size on startup. Fixed art lay...
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Playscii 0.9.10
May 31, 2018
by
JP LeBreton
fixed bad behavior selecting text and select tools from popup tools tab - select clicks outside popup didn't register! fixed grab tool not working in non-"quick grab" usage...
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Playscii 0.9.9
May 29, 2018
by
JP LeBreton
1
Art Mode: Horizontal/vertical flip operation for Art documents added Macintosh II color palette Game Mode improvements: Fireplace example game, with documentation added GameWorld.pause_music and GameW...
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